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Zephraim's Legendary Aura-Equipment

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Post  dahksinol Thu Nov 29, 2012 3:20 am

I'm thinking of creating several legendary Aura/Equipments (basically they're spells that act like equipment, but are auras) for my Auramancer character Zephraim.

Got any ideas?
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Post  Shatashi{Admin} Tue Dec 04, 2012 2:46 am

Sounds confusing, can you give an example?
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Post  dahksinol Wed Dec 05, 2012 7:15 am

Do you still remember the Demigod Auras of Shadowmoor, Shadowlance and all other Auras that are supposedly 'weapon-like'? Kinda like those, but with an 'attach to target creature' cost that doubles as its equip cost.
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Post  Mister Lamp Sat Dec 22, 2012 9:26 pm

This ruling seems relevant: "6/1/2011: While Bludgeon Brawl is on the battlefield, an Aura enchantment that somehow becomes an artifact in addition to its other types will also become an Equipment. Any of its abilities that refer to either "enchanted creature" or "equipped creature" refer to the creature it's currently attached to. It can be attached to other creatures using its equip ability. If you try to attach the Aura Equipment to a creature it can't legally be attached to, it remains where it is. If the creature it's attached to becomes an illegal permanent for it to enchant, the Aura Equipment will be put into its owner's graveyard as a state-based action."
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Post  dahksinol Sat Dec 22, 2012 11:26 pm

I see, I'll keep that in mind once I can finalize my cards.
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