Oistos {Nicks}
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Oistos {Nicks}
Name: Oistos
Belief System: Ancient Egyptian
Hometown: Cairo
Profession: Hunter
Size: -1
Total Health: 6
Total Fatigue: 5
Damage Resistance: [[Both with and without dodge bonus]]
Initiative: 4
Abilities: 9
Strength: +1 {strength range of -4 to +2}
Dexterity:+2 {dexterity range of -2 to +4}
Willpower:0
Intelligence:+2
Charisma: 0
Virtues:
+1: N/A
+0:Flawed Immortality: Your soul is forever bonded to the world of the living, for better or for worse. Whenever you are killed, you return to life a day later, with your health point maximum decreased by 1. When your health point maximum becomes 0, you permanently become a Demon under GM control with Magic Might equal to your original Hit Point maximum. Whenever you return to life, there is a 25% chance that the resurrection was imperfect, in which your Health Point maximum is reduced by an additional 1, and you gain an additional -1 Flaw for the duration of that rebirth.
-1:Mute: You are incapable of speech. You must speak with sign language, and have a 10% chance of failure when you attempt to cast a spell, unless it is specifically nonverbal.
Equipment:
Magic
Spells:
Night Vision
?
Belief System: Ancient Egyptian
Hometown: Cairo
Profession: Hunter
Size: -1
Total Health: 6
Total Fatigue: 5
Damage Resistance: [[Both with and without dodge bonus]]
Initiative: 4
Abilities: 9
Strength: +1 {strength range of -4 to +2}
- Melee Damage: +1
- Lifting Capacity: 100 lbs
- Bonus Health: +1
Dexterity:+2 {dexterity range of -2 to +4}
- Ranged Damage: +2
- Dodge: +2
Willpower:0
- Magic Resistance: 0
- Bonus Fatigue: 0
- Sanity: 50 Current:
Intelligence:+2
- Social Defense: +2
- Lore: ~ [offhand lore:+1]
Charisma: 0
- Social Offense: For Social Combat, check your CHA against (difficulty + opposing INT)
- Appearance: +00
- Leadership:
Virtues:
+1: N/A
+0:Flawed Immortality: Your soul is forever bonded to the world of the living, for better or for worse. Whenever you are killed, you return to life a day later, with your health point maximum decreased by 1. When your health point maximum becomes 0, you permanently become a Demon under GM control with Magic Might equal to your original Hit Point maximum. Whenever you return to life, there is a 25% chance that the resurrection was imperfect, in which your Health Point maximum is reduced by an additional 1, and you gain an additional -1 Flaw for the duration of that rebirth.
-1:Mute: You are incapable of speech. You must speak with sign language, and have a 10% chance of failure when you attempt to cast a spell, unless it is specifically nonverbal.
Equipment:
Magic
- Magic Might: 4
- Magicka Pool:
Spells:
Night Vision
?
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